- Threshold, on falling below half health: raises power by to itself; grants 75% lifesteal to itself (once per battle).
Lifesteal
3 skills·3 characters
Turns part of the damage dealt back into health.
- Passive, always on: steals 53.3% of damage as HP.
- Passive, always on: attacks 200% times per hit; steals 25% of damage as HP.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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