Home / Mechanics / Effect categories / Utility Everything that fits no box: charge, lottery, bond, domain, transfer.
Threshold, on falling below half health Retorno da Névoa
Threshold, on falling below half health: doubles damage over time to all enemies; grants 200% reflect to itself. At the end of each round Reação Retardada
At the end of each round: doubles damage over time to all enemies. At the end of each round Colapso Toxico
At the end of each round: doubles damage over time to all enemies. After attacking Pressao Continua
After attacking: lands an extra strike to the front enemy. At the start of each round Peconha Densa
At the start of each round: doubles damage over time to a random enemy. At the end of each round Pólvora de Guano
At the end of each round: doubles damage over time to the lowest-HP enemy; deals damage equal to 140% of power to the lowest-HP enemy. At the end of each round Maré Branca
At the end of each round: deals damage equal to 100% of power to all enemies, split among targets; doubles damage over time to all enemies. On death Fissao
On death: splits into copies to itself. After attacking Combo Crescente
After attacking: lands an extra strike to the front enemy. After attacking Combo de Estreia
After attacking: lands an extra strike to the front enemy. Threshold, on falling below half health Última Ficha
Threshold, on falling below half health: grants multi-attack to all allies; boosts buffs by 30% to all allies (once per battle). After attacking: lands an extra strike to the front enemy. Ad space In-content
A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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