- On taking the front of the queue: deals damage equal to 250% of power to the front enemy; steals power to the front enemy.
Precision
9 skills·9 characters
Raises the chance to land the hit, and cuts the other side's dodge.
- On taking the front of the queue: deals damage equal to 320% of power to the front enemy.
- On Attack, before the hit: stuns to the front enemy.
- On taking the front of the queue: deals damage equal to 320% of power to the front enemy.
- On taking the front of the queue: deals damage equal to 320% of power to the front enemy.
- On taking the front of the queue: deals damage equal to 300% of power to the front enemy.
- On taking the front of the queue: deals damage equal to 320% of power to the front enemy.
- On being struck: grants precision to itself; steals power to the attacker.
- Before an ally strikes: raises power by 3.3% of power to the acting unit; grants precision to the acting unit.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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