- Opening, when the battle starts: deals damage equal to 146.7% of power to the nearest enemy in the mirrored slot.
Initiative
13 skills·13 characters
Acts first. On the opening, whoever moves first decides the round.
- Passive, always on: 34.2% dodge; 100% initiative.
- Opening, when the battle starts: raises power by to itself; raises max HP by 33.3% of max HP to itself.
- Passive, always on: attacks 200% times per hit; 100% initiative.
- On taking the front of the queue: deals damage equal to 180% of power to the front enemy; deals damage equal to 125% of power to the last enemy in the queue.
- Passive, always on: attacks 200% times per hit; 100% initiative.
- Passive, always on: 100% initiative; 36% dodge.
- Passive, always on: attacks 200% times per hit; 100% initiative.
- Passive, always on: 36% dodge; 100% initiative.
- On taking the front of the queue: applies 33% of power burn to the front enemy; grants shield to itself.
- Passive, always on: 100% initiative; 36% dodge.
- Passive, always on: 66.7% chance to revive.
- After coming back to life: grants initiative to itself.
- Passive, always on: attacks 200% times per hit; 100% initiative.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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