- After attacking: steals power to the front enemy; stuns to the front enemy (40% chance).
Weaken
20 skills·17 characters
Drops the enemy's power or health instead of adding to your own.
- On being struck: steals power to the attacker.
- When an ally takes a critical hit: stuns to the attacker; steals power to the attacker.
- On Kill, when an enemy dies: raises power by 10% of power to itself; steals power to the front enemy.
- After attacking: steals power to the front enemy; heals 8% of max HP to itself.
- On being struck: steals power to the attacker.
- On being struck: steals power to the attacker.
- Threshold, on falling below half health: stuns to all enemies; steals power to all enemies (once per battle).
- On taking the front of the queue: deals damage equal to 250% of power to the front enemy; steals power to the front enemy.
- On taking the front of the queue: deals damage equal to 320% of power to the front enemy; steals power to the front enemy.
- On being struck: raises power by -1.7% of power to the attacker.
- When an ally lands a critical hit: raises power by -1.7% of power to the same target.
- When an ally gains Shield: raises power by -2% of power to the highest-HP enemy.
- Passive, always on: 60% chance to revive.
- On death: raises power by -3.3% of power to the killer.
- On being struck: deals damage equal to 146.7% of power to the attacker; raises power by -3.3% of power to the attacker (50% chance).
- When an ally takes a critical hit: raises power by -4.2% of power to the attacker; heals 10% of max HP to the same target.
- Opening, when the battle starts: raises power by -16.7% of power to a random enemy.
- Opening, when the battle starts: raises power by to the front enemy; raises power by to the last enemy in the queue.
- On being struck: grants precision to itself; steals power to the attacker.
- On taking the front of the queue: deals damage equal to 300% of power to the front enemy; steals power to the front enemy.
Ad spaceIn-content
A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
See every category

















