- On being struck: deals damage equal to 245.7% of power to the attacker.
Counterattack
20 skills·20 characters
Hits back at whoever attacked, or whoever took an ally down. It only pays if the character gets hit.
- On being struck: deals damage equal to 245.7% of power to the attacker.
- On being struck: deals damage equal to 245.7% of power to the attacker.
- On being struck: deals damage equal to 245.7% of power to the attacker.
- On being struck: deals damage equal to 245.7% of power to the attacker.
- On being struck: deals damage equal to 245.7% of power to the attacker.
- On being struck: deals damage equal to 209% of power to the attacker.
- On being struck: deals damage equal to 146.7% of power to the attacker; raises power by 3.3% of power to itself.
- When an ally takes a critical hit: deals damage equal to 146.7% of power to the attacker; grants 20% of max HP shield to the same target.
- When an ally dies: deals damage equal to 146.7% of power to the killer; raises power by 3.3% of power to itself.
- On being struck: deals damage equal to 146.7% of power to the attacker; raises power by -3.3% of power to the attacker (46% chance).
- Passive, always on: 800% barrier.
- When their own Barrier swallows a hit: deals damage equal to 133.3% to the attacker.
- Passive, always on: 800% barrier.
- When their own Barrier swallows a hit: deals damage equal to 133.3% to the attacker.
- Passive, always on: 800% barrier.
- When their own Barrier swallows a hit: deals damage equal to 133.3% to the attacker.
- On being struck: deals damage equal to 110% of power to the attacker; grants 25% of power shield to itself.
- On being struck: deals damage equal to 110% of power to the attacker; grants 25% of power shield to itself.
- On being struck: deals damage equal to 110% of power to the attacker; deals damage equal to 29.3% of power to the back enemies only.
- When their own Barrier swallows a hit: deals damage equal to 66.7% to the attacker.
- Passive, always on: 31.5% dodge.
- When he dodges a hit: deals damage equal to 22% of power to the attacker.
- Passive, always on: 36% dodge.
- When he dodges a hit: deals damage equal to 22% of power to the attacker.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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