- When an ally loses health: grants a 100% barrier to the same target; raises power by 1.3% of power to itself.
Barrier
12 skills·12 characters
Blocks whole hits until it breaks, and plenty of effects fire the moment it does.
- When an ally loses health: grants a 100% barrier to the same target.
- When an ally loses health: grants a 100% barrier to the same target.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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