Home / Mechanics / Effect categories / Self-buff Strengthens the character itself — power, health, shield, whatever it is.
Opening, when the battle starts Armadura da Fera
Opening, when the battle starts: grants 200% reflect to itself. Threshold, on falling below half health: grants 200% reflect to itself; raises power by to itself. Opening, when the battle starts Manto do Demônio Caído
Opening, when the battle starts: grants 200% reflect to itself; silences to a random enemy. Opening, when the battle starts Contenção Represada
Opening, when the battle starts: grants 200% reflect to itself; grants 40% of max HP shield to itself. Opening, when the battle starts Octaedro Impenetrável
Opening, when the battle starts: grants a 100% barrier to itself; grants 40% of max HP shield to itself. Opening, when the battle starts Balança das Almas
Opening, when the battle starts: grants a 100% barrier to itself; boosts buffs by 30% to all allies; breaks the shield to all enemies. Opening, when the battle starts Preço do Contrato
Opening, when the battle starts: grants a 100% barrier to itself; grants a 100% barrier to all allies. Opening, when the battle starts Regra do Rei
Opening, when the battle starts: grants a 100% barrier to itself. Opening, when the battle starts Olho que Não Erra
Opening, when the battle starts: grants 50% precision to itself; grants 25% precision to all allies. Opening, when the battle starts Alvo Marcado
Opening, when the battle starts: grants splash damage to itself; grants 35% precision to itself. Opening, when the battle starts Escola do Céu
Opening, when the battle starts: grants 50% precision to itself; grants 30% precision to all allies. Opening, when the battle starts Selo Rompido
Opening, when the battle starts: summons an ally; boosts buffs by to itself. At the end of each round: summons an ally. Opening, when the battle starts Coroa dos Pecados
Opening, when the battle starts: grants 20% of max HP shield to itself; raises power by to itself. Opening, when the battle starts Represar Emoção
Opening, when the battle starts: grants 200% reflect to itself. On being struck: raises power by to itself. Opening, when the battle starts Campo Absoluto
Opening, when the battle starts: grants a 100% barrier to itself; grants 12% of max HP shield to itself. Opening, when the battle starts Cortesia Enganosa
Opening, when the battle starts: grants a 100% barrier to itself. When their own Barrier swallows a hit: deals damage equal to 180% of power to the attacker. Opening, when the battle starts Lâmina da Era do Herói
Opening, when the battle starts: grants 45% precision to itself; grants multi-attack to itself. At the start of each round: deals damage equal to 240% of power to the lowest-HP enemy. Opening, when the battle starts Prisma de Vitral
Opening, when the battle starts: grants a 100% barrier to itself. When their own Barrier swallows a hit: heals 10% of max HP to the lowest-HP ally. Opening, when the battle starts Cláusula de Sangue
Opening, when the battle starts: grants a 100% barrier to itself. When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker. Opening, when the battle starts Bala Perfurante
Opening, when the battle starts: grants splash damage to itself. On taking the front of the queue: deals damage equal to 110% of power to the front enemy. Opening, when the battle starts Carne que Incha
Opening, when the battle starts: raises max HP by 25% of max HP to itself. Wounded, on losing health: heals 4% of max HP to itself. Opening, when the battle starts Disfarce de Rua
Opening, when the battle starts: grants 20% precision to itself. On taking the front of the queue: deals damage equal to 140% of power to the last enemy in the queue. Opening, when the battle starts Marca da Ira
Opening, when the battle starts: deals damage equal to 10% of max HP to itself; raises power by to itself. Opening, when the battle starts Voto do Iniciante
Opening, when the battle starts: deals damage equal to 10% of max HP to itself. Threshold, on falling below half health: raises power by to itself (once per battle). Opening, when the battle starts Fase Cheia
Opening, when the battle starts: boosts buffs by 30% to all allies. When their own Barrier swallows a hit: raises power by to itself; heals 6% of max HP to all allies. Ad space In-content
A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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