Family: cura·Anime: sailormoon·10 stages, boss on the last
They do not die. They heal and drain life, so weak damage simply never lands: either you kill inside the window, or they are back at full.
What answers it: Concentrated damage and burn. You must drop them inside the window, not chip away.
The four difficulties
The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.
Difficulty
World
Normal
33
Nightmare
73
Torment
113
Inferno
153
View enemies on
The boss · World 10
Black Moon Queen
94 HP · 33 power·Legendary·Tier 9
glass
Little HP, lots of damage. It hurts from round one, so whoever kills fast walks through, and whoever tries to tank it gets shredded.
What it does
Cristal ArgênteoAt the start of each round: grants a 100% barrier to itself.
Ritual da Lua CheiaAt the end of each round: heals 6% of max HP to all allies.
Cetro da Lua NegraWhen their own Barrier swallows a hit: deals damage equal to 200% of power to the front enemy; heals 8% of max HP to the lowest-HP ally (once per battle).
The regular enemies
Stained Glass Youma
34 HP · 12 power·Uncommon·Tier 1
balanced
What it does
Prisma de VitralOpening, when the battle starts: grants a 100% barrier to itself.When their own Barrier swallows a hit: heals 10% of max HP to the lowest-HP ally.
Minion of Darkness
53 HP · 14 power·Rare·Tier 2
balanced
What it does
Coro das TrevasAt the start of each round: grants a 100% barrier to a random ally.
Lunar Youma
46 HP · 16 power·Rare·Tier 2
balanced
What it does
Fase CheiaOpening, when the battle starts: boosts buffs by 30% to all allies.When their own Barrier swallows a hit: raises power by to itself; heals 6% of max HP to all allies.
Dark Priestess
61 HP · 22 power·Epic·Tier 3
balanced
What it does
Prece da Lua NegraWhen their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker; heals 8% of max HP to all allies.Opening, when the battle starts: grants a 100% barrier to itself.
Floral Youma
61 HP · 22 power·Epic·Tier 3
balanced
What it does
Floração LunarAt the end of each round: heals 9% of max HP to all allies; deals damage equal to 100% of power to all enemies, split among targets.
The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.
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What we cannot know
The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.
Teams that cleared it (0)
Submitted by players who already cleared this world. Vote on the ones that worked so they rise.