They steal your turn. They stun and silence, so their damage is not the problem — your team standing still doing nothing is.
What answers it: Cleanse and resistance. A character who removes stun is worth more than damage here.
The four difficulties
The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.
Difficulty
World
Normal
15
Nightmare
55
Torment
95
Inferno
135
View enemies on
The boss · World 10
Elder Reaper
101 HP · 31 power·Legendary·Tier 9
balanced
HP and damage both mid-range. It punishes no particular style — what decides the fight is its kit, not its numbers.
What it does
Hipnose em MassaOpening, when the battle starts: stuns to a random enemy; stuns to the last enemy in the queue.
Vontade EsmagadoraAt the end of each round: stuns to a random enemy.
SentencaAt the start of each round: deals damage equal to 220% of power to the lowest-HP enemy.
The regular enemies
Hunchback Shinigami
34 HP · 12 power·Uncommon·Tier 1
balanced
What it does
Olhar ParalisanteOn taking the front of the queue: deals damage equal to 80% of power to the front enemy; stuns to the front enemy.
Notebook Crow
53 HP · 14 power·Rare·Tier 2
balanced
What it does
Comando TraicoeiroOpening, when the battle starts: silences to a random enemy.
Dark Scribe
46 HP · 16 power·Rare·Tier 2
balanced
What it does
Predador PacienteAt the start of each round: deals damage equal to 240% of power to a random enemy.
Masked Judge
66 HP · 21 power·Epic·Tier 3
balanced
What it does
GrilhoesOn being struck: stuns to the attacker.
Rooftop Gargoyle
95 HP · 12 power·Epic·Tier 3
balanced
What it does
DominacaoAt the start of each round: deals damage equal to 260% of power to the lowest-HP enemy.
The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.
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What we cannot know
The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.
Teams that cleared it (0)
Submitted by players who already cleared this world. Vote on the ones that worked so they rise.