They do not die. They heal and drain life, so weak damage simply never lands: either you kill inside the window, or they are back at full.
What answers it: Concentrated damage and burn. You must drop them inside the window, not chip away.
The four difficulties
The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.
Difficulty
World
Normal
5
Nightmare
45
Torment
85
Inferno
125
View enemies on
The boss · World 10
Upper Moon Demon
101 HP · 31 power·Legendary·Tier 9
balanced
HP and damage both mid-range. It punishes no particular style — what decides the fight is its kit, not its numbers.
What it does
Regeneracao VorazAt the end of each round: heals 6% of max HP to itself.
Drenar EssenciaOn taking the front of the queue: deals damage equal to 160% of power to the front enemy.
Ultimo Folego RoubadoOn Kill, when an enemy dies: heals 20% of max HP to itself.
The regular enemies
Snow Demon
34 HP · 12 power·Uncommon·Tier 1
balanced
What it does
Seiva VitalAt the end of each round: heals 5% of max HP to the lowest-HP ally.
Drum Oni
53 HP · 14 power·Rare·Tier 2
balanced
What it does
Circulo RestauradorAt the end of each round: heals 4% of max HP to all allies.
Regenerating Oni
72 HP · 9 power·Rare·Tier 2
balanced
What it does
Vigor EmprestadoOn being healed: raises power by to itself.
Leech Oni
66 HP · 21 power·Epic·Tier 3
balanced
What it does
Guardiao FeridoWhen an ally loses health: deals damage equal to 140% of power to the attacker.
Spider Demon
66 HP · 21 power·Epic·Tier 3
balanced
What it does
Transfusao SombriaOn taking the front of the queue: deals damage equal to 160% of power to the front enemy; heals 8% of max HP to the lowest-HP ally.
The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.
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What we cannot know
The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.
Teams that cleared it (0)
Submitted by players who already cleared this world. Vote on the ones that worked so they rise.