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Snowy Mountain

Family: cura·Anime: demonslayer·10 stages, boss on the last

They do not die. They heal and drain life, so weak damage simply never lands: either you kill inside the window, or they are back at full.

What answers it: Concentrated damage and burn. You must drop them inside the window, not chip away.

The four difficulties

The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.

DifficultyWorld
Normal5
Nightmare45
Torment85
Inferno125
View enemies on

The boss · World 10

Upper Moon Demon

101 HP · 31 power·Legendary·Tier 9

balanced

HP and damage both mid-range. It punishes no particular style — what decides the fight is its kit, not its numbers.

What it does

  • Regeneracao VorazAt the end of each round: heals 6% of max HP to itself.
  • Drenar EssenciaOn taking the front of the queue: deals damage equal to 160% of power to the front enemy.
  • Ultimo Folego RoubadoOn Kill, when an enemy dies: heals 20% of max HP to itself.

The regular enemies

Snow Demon

34 HP · 12 power·Uncommon·Tier 1

balanced

What it does

  • Seiva VitalAt the end of each round: heals 5% of max HP to the lowest-HP ally.

Drum Oni

53 HP · 14 power·Rare·Tier 2

balanced

What it does

  • Circulo RestauradorAt the end of each round: heals 4% of max HP to all allies.

Regenerating Oni

72 HP · 9 power·Rare·Tier 2

balanced

What it does

  • Vigor EmprestadoOn being healed: raises power by to itself.

Leech Oni

66 HP · 21 power·Epic·Tier 3

balanced

What it does

  • Guardiao FeridoWhen an ally loses health: deals damage equal to 140% of power to the attacker.

Spider Demon

66 HP · 21 power·Epic·Tier 3

balanced

What it does

  • Transfusao SombriaOn taking the front of the queue: deals damage equal to 160% of power to the front enemy; heals 8% of max HP to the lowest-HP ally.

The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.

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What we cannot know

The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.

Teams that cleared it (0)

Submitted by players who already cleared this world. Vote on the ones that worked so they rise.

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