They steal your turn. They stun and silence, so their damage is not the problem — your team standing still doing nothing is.
What answers it: Cleanse and resistance. A character who removes stun is worth more than damage here.
The four difficulties
The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.
Difficulty
World
Normal
35
Nightmare
75
Torment
115
Inferno
155
View enemies on
The boss · World 10
Nightmare Mecha
109 HP · 29 power·Legendary·Tier 9
balanced
HP and damage both mid-range. It punishes no particular style — what decides the fight is its kit, not its numbers.
What it does
Ordem AbsolutaOpening, when the battle starts: silences to the first two enemies; stuns to the highest-HP enemy (once per battle).
Olhar IrreversívelThreshold, on falling below half health: stuns to the highest-HP enemy; deals damage equal to 220% of power to the highest-HP enemy (once per battle).
Xadrez do ImperadorAt the start of each round: breaks the shield to the highest-HP enemy; deals damage equal to 200% of power to the highest-HP enemy.
The regular enemies
Biped Drone
38 HP · 11 power·Uncommon·Tier 1
balanced
What it does
Ordem de MarchaOpening, when the battle starts: silences to the front enemy (once per battle).On taking the front of the queue: deals damage equal to 150% of power to the front enemy.
Elite Soldier
50 HP · 16 power·Rare·Tier 2
balanced
What it does
Cadeia de ComandoBefore an ally strikes: silences to the front enemy.
Geass Operator
46 HP · 16 power·Rare·Tier 2
balanced
What it does
Poder dos ReisBefore an ally strikes: raises power by to itself.Threshold, on falling below half health: multiplies power by 140% to itself (once per battle).
Fallen Black Knight
66 HP · 21 power·Epic·Tier 3
balanced
What it does
Represália do CavaleiroOn being struck: breaks the shield to the attacker; deals damage equal to 180% of power to the attacker.
Shock Robot
95 HP · 12 power·Epic·Tier 3
balanced
What it does
Comando IrrevogávelThreshold, on falling below half health: stuns to the highest-HP enemy; deals damage equal to 280% of power to the highest-HP enemy (once per battle).
The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.
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What we cannot know
The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.
Teams that cleared it (0)
Submitted by players who already cleared this world. Vote on the ones that worked so they rise.