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Dome of Disasters

Family: scaling·Anime: mha·10 stages, boss on the last

They grow every round. They start weak and end impossible, so the long fight is exactly what they want.

What answers it: Hurry. Every extra round is theirs — bring the team that settles it fast.

The four difficulties

The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.

DifficultyWorld
Normal6
Nightmare46
Torment86
Inferno126
View enemies on

The boss · World 10

Masked Supreme

94 HP · 33 power·Legendary·Tier 9

glass

Little HP, lots of damage. It hurts from round one, so whoever kills fast walks through, and whoever tries to tank it gets shredded.

What it does

  • Limite RompidoAt the end of each round: raises power by to itself.
  • Devorar FraquezaOn Kill, when an enemy dies: absorbs the damage to itself.
  • ApiceThreshold, on falling below half health: multiplies power by 140% to itself.

The regular enemies

Shadow Nomu

52 HP · 6 power·Uncommon·Tier 1

balanced

What it does

  • AprendizadoAt the end of each round: raises power by to itself.

Sludge Villain

46 HP · 16 power·Rare·Tier 2

balanced

What it does

  • MentorAt the end of each round: raises power by to a random ally.

Adaptive Nomu

72 HP · 9 power·Rare·Tier 2

balanced

What it does

  • Evolucao InstavelWounded, on losing health: raises power by to itself.

Evolved Villain

71 HP · 18 power·Epic·Tier 3

balanced

What it does

  • Absorver QuedaWhen an ally dies: absorbs the damage to itself.

Training Robot

71 HP · 18 power·Epic·Tier 3

balanced

What it does

  • Forma FinalThreshold, on falling below half health: multiplies power by 150% to itself; heals 20% of max HP to itself.

The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.

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What we cannot know

The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.

Teams that cleared it (0)

Submitted by players who already cleared this world. Vote on the ones that worked so they rise.

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