Family: suspiro·Anime: berserk·10 stages, boss on the last
They charge you for their own death. Almost everything fires when one of them falls, so killing in the wrong order is what kills you.
What answers it: A planned kill order and healing ready. Sometimes it pays to leave one alive until the end.
The four difficulties
The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.
Difficulty
World
Normal
26
Nightmare
66
Torment
106
Inferno
146
View enemies on
The boss · World 10
Immortal Apostle
147 HP · 18 power·Legendary·Tier 9
wall
Lots of HP, little damage. It survives a long time, so a burst team stalls here — you need damage that keeps going for several rounds.
What it does
Armadura da FeraOpening, when the battle starts: grants 200% reflect to itself.Threshold, on falling below half health: grants 200% reflect to itself; raises power by to itself.
Eclipse CobradoOn Kill, when an enemy dies: raises power by to itself; steals shield to the highest-HP enemy.
Ceifa do BodeAt the start of each round: deals damage equal to 220% of power to the lowest-HP enemy.
The regular enemies
Lesser Apostle
38 HP · 11 power·Uncommon·Tier 1
balanced
What it does
Oferenda MenorOn death: raises power by to the highest-power ally.
Field Skeleton
50 HP · 16 power·Rare·Tier 2
balanced
What it does
Coro dos SacrificadosAt the start of each round: grants 100% reflect to a random ally.On death: grants 100% reflect to all allies.
Dying Apostle
46 HP · 16 power·Rare·Tier 2
balanced
What it does
Metamorfose do ApóstoloWhen an ally dies: raises power by to itself.Threshold, on falling below half health: multiplies power by 140% to itself; heals 20% of max HP to itself (once per battle).
The Sacrificed
71 HP · 18 power·Epic·Tier 3
balanced
What it does
Marca do SacrifícioOn being struck: steals shield to the attacker.On death: deals damage equal to 200% of power to the killer.
Mist Spectre
61 HP · 22 power·Epic·Tier 3
balanced
What it does
Bruma dos CaídosWhen an ally dies: deals damage equal to 220% of power to the lowest-HP enemy.On death: deals damage equal to 140% of power to all enemies, split among targets.
The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.
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What we cannot know
The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.
Teams that cleared it (0)
Submitted by players who already cleared this world. Vote on the ones that worked so they rise.