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Ruined City

Family: limiar·Anime: onepunchman·10 stages, boss on the last

They turn dangerous when hurt. Almost everything fires at half HP, so leaving one alive at half is worse than never hitting it.

What answers it: Burst. Go from half to zero in one go, leaving nobody sitting at half.

The four difficulties

The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.

DifficultyWorld
Normal12
Nightmare52
Torment92
Inferno132
View enemies on

The boss · World 10

Star Conqueror

109 HP · 29 power·Legendary·Tier 9

balanced

HP and damage both mid-range. It punishes no particular style — what decides the fight is its kit, not its numbers.

What it does

  • Voce Ja Esta MortoAt the start of each round: deals damage equal to 220% of power to the lowest-HP enemy.
  • Ponto de RupturaThreshold, on falling below half health: multiplies power by 150% to itself; grants 30% of max HP shield to itself.
  • Pressao MortalAt the end of each round: deals damage equal to 160% of power to the lowest-HP enemy.

The regular enemies

Crab-Man

52 HP · 6 power·Uncommon·Tier 1

balanced

What it does

  • DesesperoThreshold, on falling below half health: raises power by to itself.

Giant Mosquito

53 HP · 14 power·Rare·Tier 2

balanced

What it does

  • Sacrificio MenorThreshold, on falling below half health: heals 12% of max HP to the lowest-HP ally.

Cornered Monster

72 HP · 9 power·Rare·Tier 2

balanced

What it does

  • Pele RachadaThreshold, on falling below half health: grants 25% of max HP shield to itself.

Wasteland Executioner

66 HP · 21 power·Epic·Tier 3

balanced

What it does

  • Punicao do CaidoAt the start of each round: deals damage equal to 220% of power to the lowest-HP enemy.

Mushroom-Man

61 HP · 22 power·Epic·Tier 3

balanced

What it does

  • Ira do LimiarThreshold, on falling below half health: multiplies power by 150% to itself.

The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.

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What we cannot know

The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.

Teams that cleared it (0)

Submitted by players who already cleared this world. Vote on the ones that worked so they rise.

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