They turn dangerous when hurt. Almost everything fires at half HP, so leaving one alive at half is worse than never hitting it.
What answers it: Burst. Go from half to zero in one go, leaving nobody sitting at half.
The four difficulties
The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.
Difficulty
World
Normal
12
Nightmare
52
Torment
92
Inferno
132
View enemies on
The boss · World 10
Star Conqueror
109 HP · 29 power·Legendary·Tier 9
balanced
HP and damage both mid-range. It punishes no particular style — what decides the fight is its kit, not its numbers.
What it does
Voce Ja Esta MortoAt the start of each round: deals damage equal to 220% of power to the lowest-HP enemy.
Ponto de RupturaThreshold, on falling below half health: multiplies power by 150% to itself; grants 30% of max HP shield to itself.
Pressao MortalAt the end of each round: deals damage equal to 160% of power to the lowest-HP enemy.
The regular enemies
Crab-Man
52 HP · 6 power·Uncommon·Tier 1
balanced
What it does
DesesperoThreshold, on falling below half health: raises power by to itself.
Giant Mosquito
53 HP · 14 power·Rare·Tier 2
balanced
What it does
Sacrificio MenorThreshold, on falling below half health: heals 12% of max HP to the lowest-HP ally.
Cornered Monster
72 HP · 9 power·Rare·Tier 2
balanced
What it does
Pele RachadaThreshold, on falling below half health: grants 25% of max HP shield to itself.
Wasteland Executioner
66 HP · 21 power·Epic·Tier 3
balanced
What it does
Punicao do CaidoAt the start of each round: deals damage equal to 220% of power to the lowest-HP enemy.
Mushroom-Man
61 HP · 22 power·Epic·Tier 3
balanced
What it does
Ira do LimiarThreshold, on falling below half health: multiplies power by 150% to itself.
The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.
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What we cannot know
The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.
Teams that cleared it (0)
Submitted by players who already cleared this world. Vote on the ones that worked so they rise.