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Sealed Dragon Cave

Family: scaling·Anime: tensura·10 stages, boss on the last

They grow every round. They start weak and end impossible, so the long fight is exactly what they want.

What answers it: Hurry. Every extra round is theirs — bring the team that settles it fast.

The four difficulties

The same world appears four times, one per difficulty. Enemies get stronger in each one — the cast and the skills are the same.

DifficultyWorld
Normal36
Nightmare76
Torment116
Inferno156
View enemies on

The boss · World 10

Storm Dragon

94 HP · 33 power·Legendary·Tier 9

glass

Little HP, lots of damage. It hurts from round one, so whoever kills fast walks through, and whoever tries to tank it gets shredded.

What it does

  • Análise PredatóriaOn taking the front of the queue: deals damage equal to 200% of power to the front enemy; steals power to the front enemy.
  • Mimetismo VorazOn being struck: steals shield to the attacker; raises power by to itself.
  • Coroa da TempestadeThreshold, on falling below half health: raises power by to itself; grants 40% precision to itself (once per battle).

The regular enemies

Blue Slime

52 HP · 6 power·Uncommon·Tier 1

balanced

What it does

  • Predação MínimaOn taking the front of the queue: deals damage equal to 140% of power to the front enemy; steals power to the front enemy.

Storm Wolf

53 HP · 14 power·Rare·Tier 2

balanced

What it does

  • Vínculo da MatilhaBefore an ally strikes: raises power by to a random ally.When an ally dies: raises power by to all allies.

Devouring Slime

72 HP · 9 power·Rare·Tier 2

balanced

What it does

  • Sábio DevoradorOn taking the front of the queue: steals shield to the front enemy; deals damage equal to 160% of power to the front enemy.On Kill, when an enemy dies: absorbs the damage to itself.

Evolved Orc

71 HP · 18 power·Epic·Tier 3

balanced

What it does

  • Fome do DesastreWhen an ally dies: absorbs the damage to itself; raises max HP by 10% of max HP to itself.On being struck: steals power to the attacker.

Lizard-Man

66 HP · 21 power·Epic·Tier 3

balanced

What it does

  • Evolução do Homem-DragãoThreshold, on falling below half health: multiplies power by 140% to itself; grants 40% precision to itself (once per battle).On Kill, when an enemy dies: raises power by to itself; heals 15% of max HP to itself.

The enemy’s base HP and power, exactly as the game stores them. What you meet in battle is higher: it grows with the world, with the stage and a great deal with the difficulty. We are measuring those values stage by stage and will publish them once verified — we would rather leave the table empty than print a wrong number. Use the base to compare enemies with each other.

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What we cannot know

The exact make-up of each stage — how many enemies, which ones, at what level — is assembled by the game server the moment you play. It is not in the client code, so we cannot publish it without inventing it. What is here is the world’s complete roster and what each unit does, which is what actually decides how you build your team.

Teams that cleared it (0)

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