- At the end of each round: builds 100% charge to itself; deals damage equal to 183.3% of power to the highest-HP enemy; stuns to the highest-HP enemy.
Utility
10 skills·10 characters
Everything that fits no box: charge, lottery, bond, domain, transfer.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
See every category

