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Precision

19 skills·19 characters

Raises the chance to land the hit, and cuts the other side's dodge.

Opening, when the battle starts
Olho que Não Erra
  • Opening, when the battle starts: grants 50% precision to itself; grants 25% precision to all allies.
Opening, when the battle starts
Escola do Céu
  • Opening, when the battle starts: grants 50% precision to itself; grants 30% precision to all allies.
Opening, when the battle starts
Alvo Marcado
  • Opening, when the battle starts: grants splash damage to itself; grants 35% precision to itself.
Opening, when the battle starts
Missão sob Codinome
  • Opening, when the battle starts: grants 30% precision to all allies.
Hero Age Swordsman

Regular enemy

Opening, when the battle starts
Lâmina da Era do Herói
  • Opening, when the battle starts: grants 45% precision to itself; grants multi-attack to itself.
  • At the start of each round: deals damage equal to 240% of power to the lowest-HP enemy.
Wasteland Brute

Regular enemy

Opening, when the battle starts
Ensinar o Ponto
  • Opening, when the battle starts: grants 30% precision to all allies.
  • Before an ally strikes: deals damage equal to 80% of power to the lowest-HP enemy.
Shadow Agent

Regular enemy

Opening, when the battle starts
Disfarce de Rua
  • Opening, when the battle starts: grants 20% precision to itself.
  • On taking the front of the queue: deals damage equal to 140% of power to the last enemy in the queue.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.

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Precision — Effect categories · Anime Idle Wiki