- Opening, when the battle starts: grants 67% of max HP shield to itself; grants 67% of max HP shield to the front ally.
Shield
54 skills·41 characters
Temporary health on top of health. It soaks the hit before health is touched.
TriggerAllOpening, when the battle starts 14When an ally dies 7Wounded, on losing health 5Threshold, on falling below half health 5On being struck 5On taking the front of the queue 4When an ally takes a critical hit 3Passive, always on 3On death 2Before an ally strikes 2After attacking 1At the start of each round 1When an ally loses health 1On Attack, before the hit 1
- Opening, when the battle starts: grants 66.7% of max HP shield to itself; grants 33.3% of max HP shield to the unit ahead.
- Opening, when the battle starts: grants 66.7% of max HP shield to the back ally; raises power by to the front ally.
- Opening, when the battle starts: grants 66.7% of max HP shield to itself.
- Opening, when the battle starts: grants 66.7% of max HP shield to itself; grants 66.7% of max HP shield to the adjacent allies.
- Opening, when the battle starts: grants 40% of max HP shield to itself; raises power by to itself.
- Opening, when the battle starts: grants 26.7% of max HP shield to all allies.
- Opening, when the battle starts: grants 26.7% of max HP shield to all allies.
- Opening, when the battle starts: grants 26.7% of max HP shield to all allies.
- Opening, when the battle starts: grants 25% of max HP shield to all allies; raises power by to a random ally.
- Opening, when the battle starts: grants 16.7% of power shield to itself.
- Opening, when the battle starts: grants 10% of max HP shield to all allies; applies 2.5% of power burn to all enemies.
- Opening, when the battle starts: grants 8.5% of power shield to all allies; raises power by to all allies; grants 8.5% of power thorns to all allies.
- Opening, when the battle starts: raises power by to all allies; grants 6.7% of max HP shield to all allies.
Ad spaceIn-content
A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
See every category














