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Shield

24 skills·21 characters

Temporary health on top of health. It soaks the hit before health is touched.

Opening, when the battle starts
Muralha Ancestral
  • Opening, when the battle starts: grants 50% of max HP shield to itself.
  • At the start of each round: grants 8% of max HP shield to itself.
Opening, when the battle starts
Sobrepeliz do Santuário
  • Opening, when the battle starts: grants 45% of max HP shield to itself; boosts buffs by 20% to all allies.
Opening, when the battle starts
Octaedro Impenetrável
  • Opening, when the battle starts: grants a 100% barrier to itself; grants 40% of max HP shield to itself.
Opening, when the battle starts
Contenção Represada
  • Opening, when the battle starts: grants 200% reflect to itself; grants 40% of max HP shield to itself.
Opening, when the battle starts
Coroa dos Pecados
  • Opening, when the battle starts: grants 20% of max HP shield to itself; raises power by to itself.
Blue Boar

Regular enemy

Opening, when the battle starts
Casca Firme
  • Opening, when the battle starts: grants 30% of max HP shield to itself; grants 15% of max HP shield to all allies.
Octahedron Angel

Regular enemy

Opening, when the battle starts
Campo Absoluto
  • Opening, when the battle starts: grants a 100% barrier to itself; grants 12% of max HP shield to itself.
Sanctuary Soldier

Regular enemy

Opening, when the battle starts
Elmo de Bronze
  • Opening, when the battle starts: grants 12% of max HP shield to itself.
  • When their own Shield breaks: grants 12% of max HP shield to itself.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.

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Shield — Effect categories · Anime Idle Wiki