Home / Mechanics / Effect categories / Area damage On taking the front of the queue Estrondo
On taking the front of the queue: deals damage equal to 140% of power to the first three enemies, split among targets. At the start of each round Lança Longínqua
At the start of each round: grants a 100% barrier to itself; deals damage equal to 120% of power to all enemies, split among targets. At the start of each round Fim Abrupto
At the start of each round: deals damage equal to 120% of power to all enemies, split among targets. Opening, when the battle starts Portão Aberto
Opening, when the battle starts: breaks the shield to all enemies; deals damage equal to 120% of power to all enemies, split among targets; summons an ally. At the end of each round: summons an ally. At the end of each round Mar de Fogo
At the end of each round: deals damage equal to 120% of power to all enemies, split among targets. Threshold, on falling below half health Estouro de Cem por Cento
Threshold, on falling below half health: raises power by to itself; deals damage equal to 120% of power to all enemies, split among targets (once per battle). At the end of each round Chuva de Fogo
At the end of each round: deals damage equal to 120% of power to all enemies, split among targets. Threshold, on falling below half health Epicentro
Threshold, on falling below half health: deals damage equal to 120% of power to all enemies, split among targets. Opening, when the battle starts Explosão de Vapor
Opening, when the battle starts: deals damage equal to 120% of power to all enemies, split among targets; grants splash damage to all allies. At the end of each round Bruma Devoradora
At the end of each round: deals damage equal to 100% of power to all enemies, split among targets. Opening, when the battle starts Golpe de Abertura
Opening, when the battle starts: deals damage equal to 200% of power to the front enemy; deals damage equal to 100% of power to the first three enemies, split among targets. Threshold, on falling below half health Explosão Psíquica
Threshold, on falling below half health: deals damage equal to 260% of power to the first three enemies, split among targets (once per battle). At the end of each round: raises power by to itself. When their own Shield breaks Meteoro de Cacos
When their own Shield breaks: deals damage equal to 150% of power to the first three enemies, split among targets; grants 15% of max HP shield to itself. On death Costura da Boneca
On death: deals damage equal to 150% of power to all enemies, split among targets. When an ally dies: deals damage equal to 160% of power to a random enemy. When their own Barrier swallows a hit Cruz de Luz
When their own Barrier swallows a hit: deals damage equal to 140% of power to the first three enemies, split among targets. On being struck: grants a 100% barrier to itself. When an ally dies Fúria do Campeão
When an ally dies: raises power by to itself; deals damage equal to 140% of power to the first three enemies, split among targets. When an ally dies Salva Pesada
When an ally dies: deals damage equal to 140% of power to all enemies, split among targets. When an ally dies Bruma dos Caídos
When an ally dies: deals damage equal to 220% of power to the lowest-HP enemy. On death: deals damage equal to 140% of power to all enemies, split among targets. On death Pedágio do Portal
On death: deals damage equal to 140% of power to all enemies, split among targets; raises power by to the highest-HP enemy. At the start of each round Labareda Final
At the start of each round: deals damage equal to 140% of power to the first three enemies, split among targets. When an ally dies Devorar o Nome
When an ally dies: silences to the killer; deals damage equal to 120% of power to all enemies, split among targets. When an ally dies Transbordo Involuntário
When an ally dies: multiplies power by 140% to itself; deals damage equal to 120% of power to all enemies, split among targets (once per battle). At the end of each round Bombardeio
At the end of each round: deals damage equal to 120% of power to all enemies, split among targets. At the start of each round Onda de Choque
At the start of each round: deals damage equal to 110% of power to the first three enemies, split among targets. At the end of each round Maré Branca
At the end of each round: deals damage equal to 100% of power to all enemies, split among targets; doubles damage over time to all enemies. At the end of each round Floração Lunar
At the end of each round: heals 9% of max HP to all allies; deals damage equal to 100% of power to all enemies, split among targets. On taking the front of the queue Estilhacos
On taking the front of the queue: deals damage equal to 80% of power to the first three enemies, split among targets. When the ally right ahead loses health Adensar a Bruma
When the ally right ahead loses health: raises power by to itself; deals damage equal to 70% of power to all enemies, split among targets. On taking the front of the queue Enxame Faminto
On taking the front of the queue: deals damage equal to 50% of power to the first three enemies, split among targets; applies 35% of power poison to the first three enemies. Ad space In-content
A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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