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Damage

49 skills·48 characters

Hits one target, almost always the enemy in front. The most common effect in the game.

Lantern Spirit

Regular enemy

At the start of each round
Lampejo de Sucessão
  • At the start of each round: grants 60% precision to itself; deals damage equal to 320% of power to the front enemy (once per battle).
Red Demon

Regular enemy

At the start of each round
Cálice da Gula
  • At the start of each round: boosts buffs by 40% to all allies; deals damage equal to 5% of max HP to itself.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.

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Damage — Effect categories · Anime Idle Wiki