Home / Mechanics / Effect categories / Barrier Opening, when the battle starts Octaedro Impenetrável
Opening, when the battle starts: grants a 100% barrier to itself; grants 40% of max HP shield to itself. At the start of each round Lança Longínqua
At the start of each round: grants a 100% barrier to itself; deals damage equal to 120% of power to all enemies, split among targets. Opening, when the battle starts Balança das Almas
Opening, when the battle starts: grants a 100% barrier to itself; boosts buffs by 30% to all allies; breaks the shield to all enemies. Opening, when the battle starts Preço do Contrato
Opening, when the battle starts: grants a 100% barrier to itself; grants a 100% barrier to all allies. Threshold, on falling below half health Corpo Devolvido
Threshold, on falling below half health: grants a 100% barrier to itself; grants 200% reflect to itself; raises power by to itself. Threshold, on falling below half health Segundo Jogador Entrou
Threshold, on falling below half health: grants a 100% barrier to itself; grants multi-attack to itself; raises power by to itself. At the start of each round Cristal Argênteo
At the start of each round: grants a 100% barrier to itself. Opening, when the battle starts Regra do Rei
Opening, when the battle starts: grants a 100% barrier to itself. Threshold, on falling below half health Coroa de Quimera
Threshold, on falling below half health: raises power by to itself; grants a 100% barrier to itself; heals 20% of max HP to itself (once per battle). On taking the front of the queue Dissolução Ácida
On taking the front of the queue: breaks the shield to the front enemy; deals damage equal to 180% of power to the front enemy. When their own Shield breaks: grants a 100% barrier to itself. At the start of each round Luz Octaédrica
At the start of each round: grants a 100% barrier to the lowest-HP ally. When their own Barrier swallows a hit Cruz de Luz
When their own Barrier swallows a hit: deals damage equal to 140% of power to the first three enemies, split among targets. On being struck: grants a 100% barrier to itself. Opening, when the battle starts Campo Absoluto
Opening, when the battle starts: grants a 100% barrier to itself; grants 12% of max HP shield to itself. On being struck Não Perde a Vez
On being struck: grants a 100% barrier to itself. When their own Barrier swallows a hit: deals damage equal to 80% of power to the attacker; deals damage equal to 80% of power to the attacker; grants multi-attack to itself. Threshold, on falling below half health Faro do Contrato
Threshold, on falling below half health: grants multi-attack to itself; raises power by to itself (once per battle). On Kill, when an enemy dies: grants a 100% barrier to all allies. Opening, when the battle starts Cortesia Enganosa
Opening, when the battle starts: grants a 100% barrier to itself. When their own Barrier swallows a hit: deals damage equal to 180% of power to the attacker. On death Dízimo de Sangue
On death: grants a 100% barrier to all allies; raises power by to all allies. On death Transmutação de Alma
On death: steals shield to the killer; grants a 100% barrier to the adjacent allies. When their own Barrier swallows a hit Juramento da Colmeia
When their own Barrier swallows a hit: raises power by to itself; boosts buffs by 30% to itself. Threshold, on falling below half health: grants a 100% barrier to itself (once per battle). Opening, when the battle starts Jardim Milenar
Opening, when the battle starts: grants a 100% barrier to the front ally; boosts buffs by 25% to all allies. When an ally dies Passo do Guardião
When an ally dies: grants a 100% barrier to all allies. Threshold, on falling below half health: summons an ally (once per battle). Opening, when the battle starts Cláusula Emprestada
Opening, when the battle starts: grants a 100% barrier to all allies. At the start of each round: grants a 100% barrier to the lowest-HP ally. At the start of each round Coro das Trevas
At the start of each round: grants a 100% barrier to a random ally. When their own Barrier swallows a hit Prece da Lua Negra
When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker; heals 8% of max HP to all allies. Opening, when the battle starts: grants a 100% barrier to itself. Opening, when the battle starts Prisma de Vitral
Opening, when the battle starts: grants a 100% barrier to itself. When their own Barrier swallows a hit: heals 10% of max HP to the lowest-HP ally. Opening, when the battle starts Cláusula de Sangue
Opening, when the battle starts: grants a 100% barrier to itself. When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker. Ad space In-content
A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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