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Barrier

26 skills·24 characters

Blocks whole hits until it breaks, and plenty of effects fire the moment it does.

Opening, when the battle starts
Octaedro Impenetrável
  • Opening, when the battle starts: grants a 100% barrier to itself; grants 40% of max HP shield to itself.
At the start of each round
Lança Longínqua
  • At the start of each round: grants a 100% barrier to itself; deals damage equal to 120% of power to all enemies, split among targets.
Opening, when the battle starts
Balança das Almas
  • Opening, when the battle starts: grants a 100% barrier to itself; boosts buffs by 30% to all allies; breaks the shield to all enemies.
Opening, when the battle starts
Preço do Contrato
  • Opening, when the battle starts: grants a 100% barrier to itself; grants a 100% barrier to all allies.
Threshold, on falling below half health
Corpo Devolvido
  • Threshold, on falling below half health: grants a 100% barrier to itself; grants 200% reflect to itself; raises power by to itself.
Threshold, on falling below half health
Segundo Jogador Entrou
  • Threshold, on falling below half health: grants a 100% barrier to itself; grants multi-attack to itself; raises power by to itself.
At the start of each round
Cristal Argênteo
  • At the start of each round: grants a 100% barrier to itself.
Opening, when the battle starts
Regra do Rei
  • Opening, when the battle starts: grants a 100% barrier to itself.
Threshold, on falling below half health
Coroa de Quimera
  • Threshold, on falling below half health: raises power by to itself; grants a 100% barrier to itself; heals 20% of max HP to itself (once per battle).
Water Angel

Regular enemy

On taking the front of the queue
Dissolução Ácida
  • On taking the front of the queue: breaks the shield to the front enemy; deals damage equal to 180% of power to the front enemy.
  • When their own Shield breaks: grants a 100% barrier to itself.
Angel of Light

Regular enemy

At the start of each round
Luz Octaédrica
  • At the start of each round: grants a 100% barrier to the lowest-HP ally.
Geometric Angel

Regular enemy

When their own Barrier swallows a hit
Cruz de Luz
  • When their own Barrier swallows a hit: deals damage equal to 140% of power to the first three enemies, split among targets.
  • On being struck: grants a 100% barrier to itself.
Octahedron Angel

Regular enemy

Opening, when the battle starts
Campo Absoluto
  • Opening, when the battle starts: grants a 100% barrier to itself; grants 12% of max HP shield to itself.
Arcade Champion

Regular enemy

On being struck
Não Perde a Vez
  • On being struck: grants a 100% barrier to itself.
  • When their own Barrier swallows a hit: deals damage equal to 80% of power to the attacker; deals damage equal to 80% of power to the attacker; grants multi-attack to itself.
Hunting Hound

Regular enemy

Threshold, on falling below half health
Faro do Contrato
  • Threshold, on falling below half health: grants multi-attack to itself; raises power by to itself (once per battle).
  • On Kill, when an enemy dies: grants a 100% barrier to all allies.
Courteous Demon

Regular enemy

Opening, when the battle starts
Cortesia Enganosa
  • Opening, when the battle starts: grants a 100% barrier to itself.
  • When their own Barrier swallows a hit: deals damage equal to 180% of power to the attacker.
Bat Demon

Regular enemy

On death
Dízimo de Sangue
  • On death: grants a 100% barrier to all allies; raises power by to all allies.
Cursed Spirit

Regular enemy

On death
Transmutação de Alma
  • On death: steals shield to the killer; grants a 100% barrier to the adjacent allies.
Oath-Bound Ant

Regular enemy

When their own Barrier swallows a hit
Juramento da Colmeia
  • When their own Barrier swallows a hit: raises power by to itself; boosts buffs by 30% to itself.
  • Threshold, on falling below half health: grants a 100% barrier to itself (once per battle).
Flowered Golem

Regular enemy

Opening, when the battle starts
Jardim Milenar
  • Opening, when the battle starts: grants a 100% barrier to the front ally; boosts buffs by 25% to all allies.
Forest Guardian

Regular enemy

When an ally dies
Passo do Guardião
  • When an ally dies: grants a 100% barrier to all allies.
  • Threshold, on falling below half health: summons an ally (once per battle).
Trickster Kiriko

Regular enemy

Opening, when the battle starts
Cláusula Emprestada
  • Opening, when the battle starts: grants a 100% barrier to all allies.
  • At the start of each round: grants a 100% barrier to the lowest-HP ally.
Minion of Darkness

Regular enemy

At the start of each round
Coro das Trevas
  • At the start of each round: grants a 100% barrier to a random ally.
Dark Priestess

Regular enemy

When their own Barrier swallows a hit
Prece da Lua Negra
  • When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker; heals 8% of max HP to all allies.
  • Opening, when the battle starts: grants a 100% barrier to itself.
Stained Glass Youma

Regular enemy

Opening, when the battle starts
Prisma de Vitral
  • Opening, when the battle starts: grants a 100% barrier to itself.
  • When their own Barrier swallows a hit: heals 10% of max HP to the lowest-HP ally.
Contract Zombie

Regular enemy

Opening, when the battle starts
Cláusula de Sangue
  • Opening, when the battle starts: grants a 100% barrier to itself.
  • When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.

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Barrier — Effect categories · Anime Idle Wiki