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Barrier

26 skills·24 characters

Blocks whole hits until it breaks, and plenty of effects fire the moment it does.

Opening, when the battle starts
Octaedro Impenetrável
  • Opening, when the battle starts: grants a 100% barrier to itself; grants 40% of max HP shield to itself.
Opening, when the battle starts
Balança das Almas
  • Opening, when the battle starts: grants a 100% barrier to itself; boosts buffs by 30% to all allies; breaks the shield to all enemies.
Opening, when the battle starts
Preço do Contrato
  • Opening, when the battle starts: grants a 100% barrier to itself; grants a 100% barrier to all allies.
Opening, when the battle starts
Regra do Rei
  • Opening, when the battle starts: grants a 100% barrier to itself.
Octahedron Angel

Regular enemy

Opening, when the battle starts
Campo Absoluto
  • Opening, when the battle starts: grants a 100% barrier to itself; grants 12% of max HP shield to itself.
Courteous Demon

Regular enemy

Opening, when the battle starts
Cortesia Enganosa
  • Opening, when the battle starts: grants a 100% barrier to itself.
  • When their own Barrier swallows a hit: deals damage equal to 180% of power to the attacker.
Flowered Golem

Regular enemy

Opening, when the battle starts
Jardim Milenar
  • Opening, when the battle starts: grants a 100% barrier to the front ally; boosts buffs by 25% to all allies.
Trickster Kiriko

Regular enemy

Opening, when the battle starts
Cláusula Emprestada
  • Opening, when the battle starts: grants a 100% barrier to all allies.
  • At the start of each round: grants a 100% barrier to the lowest-HP ally.
Stained Glass Youma

Regular enemy

Opening, when the battle starts
Prisma de Vitral
  • Opening, when the battle starts: grants a 100% barrier to itself.
  • When their own Barrier swallows a hit: heals 10% of max HP to the lowest-HP ally.
Contract Zombie

Regular enemy

Opening, when the battle starts
Cláusula de Sangue
  • Opening, when the battle starts: grants a 100% barrier to itself.
  • When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.

See every category
Barrier — Effect categories · Anime Idle Wiki