- Passive, always on: 31.5% dodge.
- When he dodges a hit: grants 100% reflect to itself.
Self-buff
70 skills·61 characters
Strengthens the character itself — power, health, shield, whatever it is.
TriggerAllThreshold, on falling below half health 19After attacking 7Wounded, on losing health 7On Kill, when an enemy dies 7Opening, when the battle starts 5Passive, always on 5On Attack, before the hit 4When an ally dies 3On being struck 2On taking the front of the queue 2At the start of each round 2When an ally lands a critical hit 2On receiving Shield 1When an ally gains Shield 1On being healed 1When the ally right ahead loses health 1When an ally loses health 1
- Passive, always on: 12% dodge.
- When he dodges a hit: grants multi-attack to itself.
- Passive, always on: 66.7% chance to revive.
- After coming back to life: grants initiative to itself.
- Passive, always on: 9.4% crit chance.
- Passive, always on: 27% dodge; 4.7% crit chance.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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