- Threshold, on falling below half health: grants 66.7% of max HP shield to itself; grants a 100% barrier to itself (once per battle).
Self-buff
70 skills·61 characters
Strengthens the character itself — power, health, shield, whatever it is.
TriggerAllThreshold, on falling below half health 19After attacking 7Wounded, on losing health 7On Kill, when an enemy dies 7Opening, when the battle starts 5Passive, always on 5On Attack, before the hit 4When an ally dies 3On being struck 2On taking the front of the queue 2At the start of each round 2When an ally lands a critical hit 2On receiving Shield 1When an ally gains Shield 1On being healed 1When the ally right ahead loses health 1When an ally loses health 1
- Threshold, on falling below half health: raises power by 10% of power to itself; grants a 100% barrier to itself (once per battle).
- Threshold, on falling below half health: raises power by to itself; grants 75% lifesteal to itself (once per battle).
- Threshold, on falling below half health: raises power by 70% of power to itself; grants 42% of max HP shield to itself (once per battle).
- Threshold, on falling below half health: raises power by 69.2% of power to itself; grants 46% of max HP shield to itself (once per battle).
- Threshold, on falling below half health: raises power by 66.7% of power to itself; grants 53.3% of max HP shield to itself (once per battle).
- Threshold, on falling below half health: raises power by 66.7% of power to itself; raises max HP by 53.3% of max HP to itself (once per battle).
- Threshold, on falling below half health: raises power by 66.7% of power to itself; heals 53.3% of max HP to itself (once per battle).
- Threshold, on falling below half health: raises power by 66.7% of power to itself; heals 53.3% of max HP to itself (once per battle).
- Threshold, on falling below half health: raises power by 65% of power to itself; heals 58% of max HP to itself (once per battle).
- Threshold, on falling below half health: raises max HP by 50% of max HP to itself; raises power by 8.3% of power to itself (once per battle).
- Threshold, on falling below half health: grants 46.7% of max HP shield to itself; raises power by 50% of power to itself (once per battle).
- Threshold, on falling below half health: raises max HP by 35% of max HP to itself; applies 66.7% of power poison to the front enemy (once per battle).
- Threshold, on falling below half health: raises power by 8.3% of power to itself; grants splash damage to itself (once per battle).
- Threshold, on falling below half health: raises power by 6.7% of power to itself; grants splash damage to itself (once per battle).
- Threshold, on falling below half health: raises power by 13.3% of power to itself; heals 33.3% of max HP to itself (once per battle).
- Threshold, on falling below half health: heals 35% of max HP to itself; raises power by 8.3% of power to itself (once per battle).
- Threshold, on falling below half health: deals damage equal to 293.3% of power to the front enemy; raises power by 8.3% of power to itself (once per battle).
- Threshold, on falling below half health: raises power by to itself (once per battle).
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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