- Opening, when the battle starts: grants 200% reflect to itself.
- Threshold, on falling below half health: grants 200% reflect to itself; raises power by to itself.
Self-buff
111 skills·93 characters
Strengthens the character itself — power, health, shield, whatever it is.
TriggerAllOpening, when the battle starts 24Threshold, on falling below half health 22When an ally dies 12At the start of each round 6At the end of each round 6After attacking 5When an ally is summoned 5On taking the front of the queue 5On Kill, when an enemy dies 4When their own Barrier swallows a hit 4Before an ally strikes 3On being struck 2When their own Shield breaks 2On receiving Shield 2When the ally right ahead loses health 2Wounded, on losing health 2On being healed 2When an ally loses health 1On Attack, before the hit 1When an ally gains Shield 1
Armadura da Fera
Retorno da Névoa
- Threshold, on falling below half health: doubles damage over time to all enemies; grants 200% reflect to itself.
Manto do Demônio Caído
- Opening, when the battle starts: grants 200% reflect to itself; silences to a random enemy.
Corpo Devolvido
- Threshold, on falling below half health: grants a 100% barrier to itself; grants 200% reflect to itself; raises power by to itself.
Sequencia Final
- Threshold, on falling below half health: grants multi-attack to itself.
Contenção Represada
- Opening, when the battle starts: grants 200% reflect to itself; grants 40% of max HP shield to itself.
Ponto de Ruptura
- Threshold, on falling below half health: multiplies power by 150% to itself; grants 30% of max HP shield to itself.
Último Suspiro do Norte
- Threshold, on falling below half health: multiplies power by 140% to itself; deals damage equal to 220% of power to the lowest-HP enemy (once per battle).
Apice
- Threshold, on falling below half health: multiplies power by 140% to itself.
Octaedro Impenetrável
- Opening, when the battle starts: grants a 100% barrier to itself; grants 40% of max HP shield to itself.
Lança Longínqua
- At the start of each round: grants a 100% barrier to itself; deals damage equal to 120% of power to all enemies, split among targets.
Balança das Almas
- Opening, when the battle starts: grants a 100% barrier to itself; boosts buffs by 30% to all allies; breaks the shield to all enemies.
Preço do Contrato
- Opening, when the battle starts: grants a 100% barrier to itself; grants a 100% barrier to all allies.
Golpe de Sucessão
- Threshold, on falling below half health: deals damage equal to 200% of power to the front enemy; grants multi-attack to itself (once per battle).
Segundo Jogador Entrou
- Threshold, on falling below half health: grants a 100% barrier to itself; grants multi-attack to itself; raises power by to itself.
Cristal Argênteo
- At the start of each round: grants a 100% barrier to itself.
Regra do Rei
- Opening, when the battle starts: grants a 100% barrier to itself.
Coroa de Quimera
- Threshold, on falling below half health: raises power by to itself; grants a 100% barrier to itself; heals 20% of max HP to itself (once per battle).
Olho que Não Erra
- Opening, when the battle starts: grants 50% precision to itself; grants 25% precision to all allies.
Alvo Marcado
- Opening, when the battle starts: grants splash damage to itself; grants 35% precision to itself.
Escola do Céu
- Opening, when the battle starts: grants 50% precision to itself; grants 30% precision to all allies.
Coroa da Tempestade
- Threshold, on falling below half health: raises power by to itself; grants 40% precision to itself (once per battle).
Selo Rompido
- Opening, when the battle starts: summons an ally; boosts buffs by to itself.
- At the end of each round: summons an ally.
Eclipse Cobrado
- On Kill, when an enemy dies: raises power by to itself; steals shield to the highest-HP enemy.
Festim do Caído
- On Kill, when an enemy dies: heals 15% of max HP to itself; raises power by to itself.
Motosserra Póstuma
- When an ally dies: raises power by to itself; deals damage equal to 160% of power to a random enemy.
Preço da Verdade
- When an ally dies: raises power by to itself; heals 12% of max HP to itself.
Mimetismo Voraz
- On being struck: steals shield to the attacker; raises power by to itself.
Próximo da Lista
- On Kill, when an enemy dies: deals damage equal to 160% of power to the second enemy in the queue; raises power by to itself.
Furia Crescente
- At the end of each round: raises power by to itself.
Placar de Combo
- After attacking: raises power by to itself.
Nucleo Incandescente
- Threshold, on falling below half health: raises power by to itself.
Tributo Cobrado
- When an ally dies: raises power by to itself; heals 10% of max HP to itself.
Ataque Direto
- Threshold, on falling below half health: raises power by to itself; deals damage equal to 220% of power to the lowest-HP enemy.
Banquete do Sem-Rosto
- Threshold, on falling below half health: summons an ally; raises power by to itself.
- At the end of each round: summons an ally.
Engolir Inteiro
- On Kill, when an enemy dies: heals 20% of max HP to itself; raises power by to itself.
Medidor Subindo
- At the end of each round: raises power by to itself.
Estouro de Cem por Cento
- Threshold, on falling below half health: raises power by to itself; deals damage equal to 120% of power to all enemies, split among targets (once per battle).
Cobrança da Cláusula
- When their own Barrier swallows a hit: deals damage equal to 220% of power to the attacker; raises power by to itself.
Coroa dos Pecados
- Opening, when the battle starts: grants 20% of max HP shield to itself; raises power by to itself.
Sacrifício do Trono
- Threshold, on falling below half health: raises power by to itself; steals shield to the first three enemies (once per battle).
Armadura Reconstituída
- When their own Shield breaks: grants 30% of max HP shield to itself; raises power by to itself.
Limite Rompido
- At the end of each round: raises power by to itself.
Corpo que Não Cabe
- At the end of each round: raises max HP by to itself; heals 6% of max HP to itself.
Comando Real
- When an ally is summoned: raises power by to itself.
Faro do Contrato
- Threshold, on falling below half health: grants multi-attack to itself; raises power by to itself (once per battle).
- On Kill, when an enemy dies: grants a 100% barrier to all allies.
Represar Emoção
- Opening, when the battle starts: grants 200% reflect to itself.
- On being struck: raises power by to itself.
Invocação por Sacrifício
- When an ally dies: multiplies power by 150% to itself; grants precision to itself (once per battle).
Ira do Limiar
- Threshold, on falling below half health: multiplies power by 150% to itself.
Forma Final
- Threshold, on falling below half health: multiplies power by 150% to itself; heals 20% of max HP to itself.
Metamorfose do Apóstolo
- When an ally dies: raises power by to itself.
- Threshold, on falling below half health: multiplies power by 140% to itself; heals 20% of max HP to itself (once per battle).
Transbordo Involuntário
- When an ally dies: multiplies power by 140% to itself; deals damage equal to 120% of power to all enemies, split among targets (once per battle).
Evolução do Homem-Dragão
- Threshold, on falling below half health: multiplies power by 140% to itself; grants 40% precision to itself (once per battle).
- On Kill, when an enemy dies: raises power by to itself; heals 15% of max HP to itself.
Poder dos Reis
- Before an ally strikes: raises power by to itself.
- Threshold, on falling below half health: multiplies power by 140% to itself (once per battle).
Dissolução Ácida
- On taking the front of the queue: breaks the shield to the front enemy; deals damage equal to 180% of power to the front enemy.
- When their own Shield breaks: grants a 100% barrier to itself.
Cruz de Luz
- When their own Barrier swallows a hit: deals damage equal to 140% of power to the first three enemies, split among targets.
- On being struck: grants a 100% barrier to itself.
Campo Absoluto
- Opening, when the battle starts: grants a 100% barrier to itself; grants 12% of max HP shield to itself.
Não Perde a Vez
- On being struck: grants a 100% barrier to itself.
- When their own Barrier swallows a hit: deals damage equal to 80% of power to the attacker; deals damage equal to 80% of power to the attacker; grants multi-attack to itself.
Cortesia Enganosa
- Opening, when the battle starts: grants a 100% barrier to itself.
- When their own Barrier swallows a hit: deals damage equal to 180% of power to the attacker.
Lâmina da Era do Herói
- Opening, when the battle starts: grants 45% precision to itself; grants multi-attack to itself.
- At the start of each round: deals damage equal to 240% of power to the lowest-HP enemy.
Estilo de Duas Lâminas
- After attacking: raises power by to itself.
- Threshold, on falling below half health: grants multi-attack to itself; grants 30% precision to itself.
Manto de Anulação
- At the start of each round: grants 100% reflect to a random ally.
- Opening, when the battle starts: grants 100% reflect to itself.
Juramento da Colmeia
- When their own Barrier swallows a hit: raises power by to itself; boosts buffs by 30% to itself.
- Threshold, on falling below half health: grants a 100% barrier to itself (once per battle).
Contador de Combo
- After attacking: raises power by to itself.
- Threshold, on falling below half health: grants multi-attack to itself.
Fusão Imperfeita
- When an ally dies: absorbs the damage to itself; grants 100% reflect to itself.
Prece da Lua Negra
- When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker; heals 8% of max HP to all allies.
- Opening, when the battle starts: grants a 100% barrier to itself.
Prisma de Vitral
- Opening, when the battle starts: grants a 100% barrier to itself.
- When their own Barrier swallows a hit: heals 10% of max HP to the lowest-HP ally.
Cláusula de Sangue
- Opening, when the battle starts: grants a 100% barrier to itself.
- When their own Barrier swallows a hit: deals damage equal to 160% of power to the attacker.
Lampejo de Sucessão
- At the start of each round: grants 60% precision to itself; deals damage equal to 320% of power to the front enemy (once per battle).
Selo do Ponto Secreto
- At the start of each round: grants 50% precision to itself; deals damage equal to 200% of power to the lowest-HP enemy.
- On being struck: silences to the attacker; deals damage equal to 120% of power to the attacker.
Bala Perfurante
- Opening, when the battle starts: grants splash damage to itself.
- On taking the front of the queue: deals damage equal to 110% of power to the front enemy.
Cheiro de Sangue
- Threshold, on falling below half health: raises power by to itself; grants 30% precision to itself.
- On Kill, when an enemy dies: raises power by to itself.
Cosmo Desperto
- When their own Shield breaks: raises power by to itself; grants 10% of max HP shield to itself.
- Threshold, on falling below half health: boosts buffs by 30% to itself.
Visão do Amanhã
- At the start of each round: grants 25% precision to itself; deals damage equal to 300% of power to the lowest-HP enemy.
Golpe no Nervo
- On taking the front of the queue: deals damage equal to 160% of power to the lowest-HP enemy.
- Opening, when the battle starts: grants 25% precision to itself.
Carne que Incha
- Opening, when the battle starts: raises max HP by 25% of max HP to itself.
- Wounded, on losing health: heals 4% of max HP to itself.
Disfarce de Rua
- Opening, when the battle starts: grants 20% precision to itself.
- On taking the front of the queue: deals damage equal to 140% of power to the last enemy in the queue.
Bocarra Devoradora
- On taking the front of the queue: deals damage equal to 220% of power to the front enemy.
- On Kill, when an enemy dies: raises max HP by 20% of max HP to itself; heals 15% of max HP to itself.
Fome de Contrato
- When an ally dies: raises power by to itself; grants splash damage to itself.
Fome do Desastre
- When an ally dies: absorbs the damage to itself; raises max HP by 10% of max HP to itself.
- On being struck: steals power to the attacker.
Casco Rompedor
- On taking the front of the queue: breaks the shield to the front enemy; deals damage equal to 180% of power to the front enemy.
- On being struck: raises max HP by 8% of max HP to itself.
Ressonância do Campo
- On receiving Shield: raises power by to itself.
- When their own Barrier swallows a hit: raises power by to itself; grants 15% of max HP shield to itself.
Fúria do Campeão
- When an ally dies: raises power by to itself; deals damage equal to 140% of power to the first three enemies, split among targets.
Dose Acumulada
- When the ally right ahead loses health: applies 40% of power poison to the front enemy; raises power by to itself.
Sede de Orgulho
- When an ally loses health: raises power by to itself.
- On being struck: steals power to the attacker.
Marca da Ira
- Opening, when the battle starts: deals damage equal to 10% of max HP to itself; raises power by to itself.
Grimório do Trevo Negro
- On Attack, before the hit: steals shield to the front enemy; raises power by to itself.
Reboque Explosivo
- Before an ally strikes: deals damage equal to 60% of power to the second enemy in the queue; raises power by to itself.
Explosão Psíquica
- Threshold, on falling below half health: deals damage equal to 260% of power to the first three enemies, split among targets (once per battle).
- At the end of each round: raises power by to itself.
Coro da Clareira
- When an ally is summoned: raises power by to itself; heals 5% of max HP to all allies.
Contagem Silenciosa
- At the end of each round: raises power by to itself.
- Threshold, on falling below half health: deals damage equal to 220% of power to the front enemy (once per battle).
Cálculo de Séculos
- When an ally gains Shield: raises power by to itself.
- Opening, when the battle starts: grants 20% of max HP shield to all allies.
Voto do Iniciante
- Opening, when the battle starts: deals damage equal to 10% of max HP to itself.
- Threshold, on falling below half health: raises power by to itself (once per battle).
Blindagem Arrancada
- On taking the front of the queue: deals damage equal to 150% of power to the front enemy; steals shield to the front enemy.
- On receiving Shield: raises power by to itself.
Máscara Devoradora
- When an ally dies: deals damage equal to 140% of power to the killer; heals 18% of max HP to itself; raises power by to itself.
Fome Insaciável
- After attacking: deals damage equal to 90% of power to the front enemy; heals 5% of max HP to itself; raises power by to itself.
Corno de Guerra
- When an ally is summoned: raises power by to itself.
- When an ally loses health: summons an ally.
Herdeiro
- When an ally dies: raises power by to itself; heals 10% of max HP to itself.
Desespero
- Threshold, on falling below half health: raises power by to itself.
Dossiê Crescente
- Before an ally strikes: raises power by to itself; steals power to the highest-HP enemy.
Escada de Tributo
- When an ally is summoned: raises power by to itself.
- When an ally dies: absorbs the damage to itself.
Sangue Quente
- Wounded, on losing health: raises power by to itself.
Adensar a Bruma
- When the ally right ahead loses health: raises power by to itself; deals damage equal to 70% of power to all enemies, split among targets.
Lider do Enxame
- When an ally is summoned: raises power by to itself.
Evolucao Instavel
- Wounded, on losing health: raises power by to itself.
Aprendizado
- At the end of each round: raises power by to itself.
Vigor Emprestado
- On being healed: raises power by to itself.
Forca Guardada
- On receiving Shield: raises power by to itself.
Vapor Escaldante
- On being healed: raises power by to itself.
- Wounded, on losing health: heals 4% of max HP to itself.
Zumbido do Miasma
- After attacking: applies 20% of power poison to the front enemy; raises power by to itself.
Fase Cheia
- Opening, when the battle starts: boosts buffs by 30% to all allies.
- When their own Barrier swallows a hit: raises power by to itself; heals 6% of max HP to all allies.
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A skill lands in as many categories as it earns: dealing damage and setting something on fire are two different things. The numbers are the game's own, at the skill level picked above.
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